PlayerUnknown’s Battlegrounds has been having a whole lot of server points currently. It looks like on a regular basis that PUBG gamers are experiencing downtime, connection points, login issues, and server crashes when attempting to play the sport.
Apparently it is because Bluehole didn’t count on the sport to change into so standard, so rapidly and are having a tough time deploying sufficient server sources to deal with so many concurrent gamers throughout peak hours.
In a developer weblog, the PUBG crew says that they’ve been “repeatedly upgrading the service structure to deal with the rising concurrent participant numbers,” however that there have been “surprising points throughout peak occasions.”
“The variety of customers elevated sooner than our improvement velocity,” says PUBG builders.
Going ahead, the PUBG improvement crew says that they’ve “doubled” their efforts to enhance the standard of the service to keep away from a lot of these connection points whereas additionally attempting to repeatedly work on optimizing the sport and make gradual enhancements.
Whereas the newest handle could allude to this being a brand new drawback, these which have been taking part in PUBG because it launched will know that this has been a recurring drawback. Server points have been plaguing the sport since launch and with the participant base rising exponentially it’s straightforward to see why they’ve failed to this point to supply a passable expertise.
However that is the issue with Early Entry video games, you possibly can’t actually blame the builders right here. Gamers who bought PUBG in Early Entry willingly ought to count on that the expertise is just not going to be good.
– This text was up to date on March eighth, 2018